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NPC Generator

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Advanced [show]


Jocelyn Staurheim, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and tends to wear a brown poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His fierce amber eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Farmer, but he was a colossal failure. After a long history of fighting, Jocelyn and his spouse have recently divorced.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Courier

Voice: Sleepy voice

Attributes [hide]

Jocelyn Staurheim, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)6 (-2) 14 (+2)15 (+2)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Gold music box (1000 gp).


Social Check DCs


Gilbert Wheatley, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His silver hair is thinning but still full. His eyes are hazel and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Gilbert was raised in a hard working conservative environment. A gifted student he started as a Miller, but he got bored and became a Map Maker. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He desires power and/or immortality; and expand his business

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Map Maker

Voice: Russian accent

Attributes [hide]

Gilbert Wheatley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Red-brown spinel (90 gp). Blue quartz (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Ernest Home, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in a clean tan cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. His golden hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. He was taken from his home at a very young age. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk.

Ideals: Impeccable. Flaws: Depressed. Bonds: Slave, Attractive, Adventurer. Occupation: Fletcher

Voice: Hissing voice

Attributes [hide]

Ernest Home, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)10 (+0) 15 (+2)14 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Aquamarine (700 gp). Smoky quartz (70 gp). Violet garnet (700 gp).


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and green workpants. His shirt is red, and he wears a heavy green leather apron most of the time. He has no hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist. Flaws: Ugly, Insane, Forgetful. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Charles Anderton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Rock crystal (20 gp). Carnelian (20 gp). Moss agate (13 gp).


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'4" and very much looks the part of a Stylist. His left leg appears badly burned and disfigured. His long golden hair reaches down to his waist. He has amber eyes.

Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He has worked as a Stylist like his mother before him.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Impeccable. Flaws: Shy. Bonds: Job, Nature. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Anselm Barlow, Male Human Fighter 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 8 (-1)19 (+4) 9 (-1)15 (+2)
Skills Acrobatics +3, Arcana +6
Senses Passive Perception 9
Languages Common, Orc, Gnome, Draconic, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +6

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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