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Advanced [show]


Hubert Elton, Male Human [Permalink]

Personal [hide]

Description: This southern man typically wears tan cloth garments or leather armor. His clothes are grease stained in places. He is bald on top and has large red tufts of hair around his ears. His eyes are a pleasant violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Dyer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Immigrant, Family. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Hubert Elton, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)9 (-1) 15 (+2)13 (+1)
Skills Investigation +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Guy Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is portly but not overly obese. His black hair is unkempt and raggedy. He has brown eyes and a brown hat with a grey feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. When Guy reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Cynical, Depressed. Bonds: Poor, Military. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Guy Tyndall, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1800 sp. Obsidian (6 gp). Star ruby (500 gp). 1 Masterwork Heavy steel shield. 1 Masterwork studded leather.


Social Check DCs


Shane Graham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet tunic with black highlights, and long red pants that bunch up around his shoes, he is not a threatening figure. He keeps his auburn hair in a pixie cut. His half smiles and green eyes are beguiling and draw you in.

Personality: He has a massive crush on the younger sibling of the Bookbinder who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Shane hails from a village terrorized by gnolls. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To reunite with his absent father; and wants his loneliness to end

Flaws: Secretive. Bonds: Attractive, Has a crush, Enemies, Military, Family. Occupation: Bookbinder

Voice: Low and grunting

Attributes [hide]

Shane Graham, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 8 (-1)14 (+2) 16 (+3)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Hunter Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull black sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He has moderate length silver hair. His green eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born at the edge of vast island. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better village for his children.

Motivation: To share knowledge with the world; and he desires power and/or immortality

Ideals: Joker, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Carter

Voice: Excited and jittery

Attributes [hide]

Hunter Trollope, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 7 (-2)13 (+1)
Skills Animal Handling +0, Deception +3
Senses Passive Perception 8
Languages Common, Celestial, Elven, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Trey Gresham, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long white hair reaches down to his waist. His blue eyes are slightly larger than normal.

Personality: Aggressive, abrasive, and angry, Trey embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer, Rich. Occupation: Healer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Gresham, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 9 (-1)16 (+3)
Skills Arcana +3, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Alexandrite (1000 gp). Red garnet (70 gp). Lapis lazuli (5 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs

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