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Advanced [show]


Charles Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a violet suit, tan shirt, and grey tie. He has a long brown beard with little hanging trinkets. This brown eyed easterner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Animal Trainer arts, while his father instructed him in etiquette, music and courtly manner. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Charles grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Charles. After months of barely getting by, Charles managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He's attracted to the PC; and wants his loneliness to end

Flaws: Shy, Impulsive. Bonds: Rich, Criminal record, Has a crush. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Charles Wedgwood, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)7 (-2) 14 (+2)13 (+1)
Skills History +0, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Dayton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears bulky brown painted plate armor. His hair is short and brown. His amber eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Hunter; and he's looking for his big break

Flaws: Ugly. Bonds: Adventurer, Poor, Job, Has a crush. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Shane Dayton, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Religion +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Banded agate (12 gp). 1 Minor magic item.


Social Check DCs


Theobald Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. He has brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Theobald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born several months after his mother was called into army service. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Insomniac, Hedonist. Bonds: Nature, Military. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Theobald Cooper, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Citrine (80 gp). Alexandrite (200 gp).


Social Check DCs


Adelard Bradley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large blue jacket, and is pretty ugly. He wears his silver hair down. He tend to wears goggles to shield his eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has achieved small success as a Engraver.

Motivation: He's in love; and he is unsatisfied with his job

Flaws: Ugly, Emotional. Bonds: Rich, Slave, Job, Has a crush. Occupation: Engraver

Voice: Uses sign language

Attributes [hide]

Adelard Bradley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Gerard Tatum, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. His golden hair is smooth and relatively long. His hazel eyes peer out from beneath his small red hat.

Personality: A skeptical and narcissistic man, Gerard's first love is himself. His second love is also himself. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Gerard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted martial powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Nature, Rich. Occupation: Merchant

Voice: Raspy

Attributes [hide]

Gerard Tatum, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)17 (+3) 11 (+0)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2800 sp.


Social Check DCs

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