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Advanced [show]


Solomon Fawcett, Male Human [Permalink]

Personal [hide]

Description: He typically wears violet cloth garments or leather armor. He has a slight overbite and is overall scrawny. He wears his blonde hair down. He is very pretty but has cold, dead eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Baker, who enjoyed hunting, Solomon was taken on many hunting expeditions. Through the years after Solomon was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Solomon's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Solomon Fawcett, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 80 pp. Citrine (40 gp). Sardonyx (40 gp). Jet (130 gp). Amethyst (130 gp). 1 Minor magic item.


Social Check DCs


Theobald Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a violet suit, green shirt, and brown tie. His white hair is heavily combed to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: Theobald hails from a village terrorized by gnolls. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against gnolls

Ideals: Joker, Logical. Bonds: Attractive, Enemies, Mentor. Occupation: Engraver

Voice: Thin and wheezing

Attributes [hide]

Theobald Tyndall, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Red garnet (50 gp). Red spinel (50 gp). Jade (50 gp).


Social Check DCs


Peter Hadlee, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he likes to wear ponchos typically of a light grey in addition to tight pants. His black hair is lengthy. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has since lost track of the people in his past.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Ideals: Logical, Fighting. Flaws: Ugly, Insomniac. Bonds: Family. Occupation: Masseuse

Voice: Forgets to breathe while speaking

Attributes [hide]

Peter Hadlee, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Investigation +4
Senses Passive Perception 12
Languages Common, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Alex Bentham, Male Human [Permalink]

Personal [hide]

Description: An older man who wears many layers of old clothing at all times, he is not a threatening figure. His golden hair is cut short. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Alex isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast desert. Alex was born on a far eastern desert where he grew up under the tutelage of his father, an expert Actor. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he's in love

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Has a crush, Nature, Immigrant. Occupation: Actor

Voice: Can't modulate volume

Attributes [hide]

Alex Bentham, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 16 (+3)9 (-1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Chad Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of spears, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is almost excessively polite to everyone, even when angry. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the west. His mother was a soldier and died while he was still young. Chad was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Military. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Chad Brownrigg, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 13 (+1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1

Possessions: 700 gp.


Social Check DCs

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