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NPC Generator

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Advanced [show]


Everard Hampton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. He has a dull look in his amber eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He receives visions of the future at random moments

History: He got into the Navigator business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Navigator job now, and dutifully fulfills any obligations he has.

Motivation: He would like to get married and retire; and further expansion of business

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Everard Hampton, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Manfred Hayhurst, Male Human [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His auburn hair is thinning but still full. His eyes are amber.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. The war was a terrible time for him, and Manfred does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Manfred was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. In his 12th year, his parents were killed by a brigands raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Manfred was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Revenge; and he wants nothing more than to rejoin the army

Flaws: Depressed. Bonds: Attractive, Enemies, Military, Poor. Occupation: Spice Merchant

Voice: Scottish accent

Attributes [hide]

Manfred Hayhurst, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Hugh Winthrop, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His white hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Hugh was born with his mother's beautiful face. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: A rival would like him out of the picture.

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Scribe

Voice: Laughs frequently while speaking

Attributes [hide]

Hugh Winthrop, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Bloodstone (20 gp).


Social Check DCs


Kody Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His head has been shaved. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Overbrimming with self-confidence, Kody isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Bonds: Poor. Occupation: Unemployed

Voice: Laughs frequently while speaking

Attributes [hide]

Kody Melancon, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 sp.


Social Check DCs


Wymar Braxton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Adventurer does, and he perpetually has his sickle ready. He sports a flattop hair cut. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: The child of northern immigrants he idolized his mother. He worked as a nervous Adventurer and found it very stressful. He has worked as a Adventurer like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Fighting. Flaws: Selfish. Bonds: Job, Guardian, Immigrant. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Wymar Braxton, Male Human Fighter 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)12 (+1) 15 (+2)10 (+0)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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