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Advanced [show]


Robert Hadlee, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. His skin is fair and his fingers are delicate and long. He wears his black hair down. This green eyed easterner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is afraid of women and trembles around them

History: He got into the Armorer business at a young age. He helped his mother out around the business and became quite the natural. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Opinionated, Gifted. Flaws: Shy, Insomniac. Bonds: Job. Occupation: Armorer

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Hadlee, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)15 (+2) 9 (-1)17 (+3)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2200 sp. Amber (130 gp).


Social Check DCs


Clerebold Churchill, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black top hat and black clothes. He has shaved his head bald. He has gleaming, smiling brown eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also hits on women, regardless of circumstances.

History: He was raised in a white middle class family as the only child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Herbalist work with an outfit from a few towns over. Herbalist work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stylist. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Philantrophist. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Clerebold Churchill, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)17 (+3) 9 (-1)11 (+0)
Skills Nature +5, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Geoffrey Law, Male Human [Permalink]

Personal [hide]

Description: He wears pastel painted combat armor at almost all times. He sports a long black beard, and similarly colored long hair. His eyes are amber.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich western family. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice. Bonds: Rich, Religious, Criminal record. Occupation: Barber

Voice: Soft and melodious

Attributes [hide]

Geoffrey Law, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Arcana +4, Deception +2
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Theobald Appleton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a red poncho over his likewise colored trousers and shirt. His auburn hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He would rather hide behind his crafts than deal with other people.

History: The child of western immigrants he idolized his father. A freak accident while working with his Sage father left him crippled. He has never given up on his painting dream.

Motivation: Regain custody of his daughter; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Immigrant, Attractive. Occupation: Courier

Voice: Scottish accent

Attributes [hide]

Theobald Appleton, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lewis Dumph, Male Human [Permalink]

Personal [hide]

Description: A 6'5" southern man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is chestnut and curly. He has a dull look in his hazel eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a necromancer, Lewis was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and meet up once more with his childhood friend

Ideals: Logical. Bonds: Attractive, Mentor, Adventurer, Criminal record. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Lewis Dumph, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 13000 cp. Iolite (80 gp). Golden pearl (50 gp).


Social Check DCs

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