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Advanced [show]


Frederick Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a brown vest and prefers black and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a hunchback. His brown hair is cut short with large spiked bangs in the front. His gray eyes dart from person to person.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the east his family was never financially stable. Through the years after Frederick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Frederick's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Assassin

Voice: Mousy voice

Attributes [hide]

Frederick Ramsay, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 4 (-3)13 (+1) 15 (+2)11 (+0)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Masterwork Light wooden shield. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Adam Bradly, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He is bristling with hidden weapons, mostly warhammers and glaives. He has red hair. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Locksmith profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has a crush on the local Locksmith; and he is unsatisfied with his job

Flaws: Insomniac, Disease. Bonds: Criminal record, Job, Adventurer, Has a crush. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Adam Bradly, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Chad Staurheim, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His auburn hair is smooth and relatively long. His violet eyes dart from person to person to random spaces in the air.

Personality: Chad hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is afraid of women and trembles around them

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Layabout again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Chad Staurheim, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Investigation +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Arnold Upton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man is generally well dressed albeit a few years behind the times. His long golden hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: Arnold is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Extrovert, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive. Occupation: Bellfounder

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Upton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 14 (+2)6 (-2)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat. He carries a battered warhammer and tarnished greataxe as well. With a patchy golden beard and wild golden hair. His gray eyes dart from person to person.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.

History: He was born several months after his father was called into army service. After coming to the age of reason, Geoffrey took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Fighting, Gifted. Flaws: Cynical. Bonds: Military, Job. Occupation: Navigator

Voice: German accent

Attributes [hide]

Geoffrey Gladstone, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2600 sp.


Social Check DCs

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