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Anthony Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He likes to wear green tank tops with red pants. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady brown eyes.

Personality: He speaks before he thinks and is too direct. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of a Mortician, who enjoyed hunting, Anthony was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Anthony took refuge in the large cave and found the beat up shortbow and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Flaws: Ugly, Impulsive, Fearful. Bonds: Immigrant, Nature. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Anthony Hailey, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 22000 cp. Gold and topaz bottle stopper cork (300 gp). 1 Minor magic item.


Social Check DCs


Aldous Shelby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a robe, a symbol of luck around his neck, and a axe on his belt. He has a long silver beard with little hanging trinkets. His amber eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is obsessed with finding treasure.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. A gifted student he started as a Armorer, but he got bored and became a Laborer. He has never given up on his painting dream.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Aldous Shelby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)9 (-1) 16 (+3)15 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He is physically well-built. His hair is long and blonde with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a Fortune-teller first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Raymond was left his father's suit of armor and trained in its use and care. In the meantime he has taken over work as a Fortune-teller and occasionally as a mercenary.

Motivation: He's looking for his big break; and expand his business

Flaws: Insomniac. Bonds: Attractive, Job, Adventurer, Military. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Raymond Gracey, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)15 (+2) 8 (-1)10 (+0)
Skills Arcana +4, Nature +4
Senses Passive Perception 9
Languages Common, Orc, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Trey Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a black top hat and black clothes. His chestnut hair is kept up in a ponytail inside a top hat. He has brown eyes and a black hat with a blue feather.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: He was born the only child of a wealthy merchant. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants his loneliness to end.

Ideals: Athletic, Entrepeneur. Bonds: Enemies, Has a crush, Adventurer, Family. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Trey Marlee, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 6 (-2)14 (+2) 8 (-1)14 (+2)
Skills Insight +1, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2600 sp. 1 Tanglefoot bags.


Social Check DCs


Balimaar Yeardley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. He wears a feathered hat to cover his moderate length chestnut hair. His green eyes are slightly larger than normal.

Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Sellsword. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Disciplined. Bonds: Attractive, Rich, Job. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Balimaar Yeardley, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)16 (+3) 12 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red spinel (130 gp). Jade (130 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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