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NPC Generator

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Advanced [show]


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His amber eyes have a joyful gleam in them most of the time.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Joker. Bonds: Mentor, Job. Occupation: Beggar

Voice: Switch between two voices

Attributes [hide]

Tim Acton, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)8 (-1) 15 (+2)7 (-2)
Skills Athletics +2, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +4

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Wymar Stratford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man prefers to wear black pants and tee shirts, and a wedding ring on his left hand. He has blonde hair. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with painting.

History: Wymar lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist, Artistic. Bonds: In love, Attractive, Family. Occupation: Mayor

Voice: Irish accent

Attributes [hide]

Wymar Stratford, Male Human Fighter 4
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)11 (+0) 8 (-1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Coral (60 gp).


Social Check DCs


Balimaar Read, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a blonde handlebar mustache and slicked back blonde hair. His ears are large.

Personality: Balimaar is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Humans.

History: The child of eastern immigrants he idolized his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was granted psionic powers by his dying sister.

Motivation: Human compassion; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Depressed, Racist. Bonds: Immigrant. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Balimaar Read, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fancy grey suit. His black hair is slicked back into a classic pompadour. His blue eyes dart from person to person.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odo. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: An old rival family wants him found; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, In love, Criminal record, Family. Occupation: Architect

Voice: Relaxed voice

Attributes [hide]

Odo Kelsey, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 13 (+1)12 (+1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ralf Hastings, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He very much looks the part of a Barkeep. His black hair has been sun bleached extensively. This violet eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Entrepeneur. Flaws: Antagonistic, Addict. Bonds: Job, Debt. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Ralf Hastings, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +1, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Terran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 900 sp.


Social Check DCs

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