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Advanced [show]


Dean Melancon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears a robe, a symbol of his god around his neck, and a halberd on his belt, and his gloved hand is found clutching a halberd. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He never wears the same outfit twice, unless he absolutely has to.

History: A powerful necromancer made him what he is. After coming to the age of reason, Dean took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic, Gifted. Flaws: Secretive. Bonds: Mentor. Occupation: Navigator

Voice: Complex vocabulary, royal

Attributes [hide]

Dean Melancon, Male Human Fighter 4
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Rhodochrosite (9 gp). 1 Minor magic item.


Social Check DCs


Lewis Bing, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His head has been shaved. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the east, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Bather

Voice: Smoker's lung

Attributes [hide]

Lewis Bing, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Miles Springfield, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His long blonde hair reaches down to his waist. His eyes are blue and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with a lost civilization.

History: He served in the navy to pay for his family's outstanding loans. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Justice. Bonds: Adventurer, Military. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Miles Springfield, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 44000 sp.


Social Check DCs


Clerebold Huxley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. His tied-back hair is chestnut. He wears an eyepatch.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. Clerebold is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and to reunite with his absent mother

Flaws: Ugly, Disease. Bonds: Rich, Job, Family. Occupation: Bather

Voice: Voice breaks

Attributes [hide]

Clerebold Huxley, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 18 (+4)10 (+0) 15 (+2)10 (+0)
Skills Acrobatics +0, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 400 gp. Brown-green garnet (50 gp). Sardonyx (40 gp).


Social Check DCs


Randal Stanton, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is short and silver. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Opinionated. Bonds: Poor, Enemies, Nature, Adventurer. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Randal Stanton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs

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