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Cory Gracey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman and is in decent physical shape. His black hair is cut jaggedly and amateurishly. His hazel eyes peer out from beneath his wide-brimmed black hat.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Cory lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now mingles about in high society.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Rich, Family. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Cory Gracey, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Dean Digby, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His black hair is matted, messy, and big. His green unseeing eyes seem to look past you.

Personality: He is witty, but his monotone delivery comes off as unnerving He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: Gifted from a young age, Dean studied abroad. After coming to the age of reason, Dean took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of drow.

Ideals: Joker, Persistence, Gifted. Flaws: Ugly, Disease. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Dean Digby, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 10 (+0)8 (-1)
Skills Deception +1, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Aldous Norton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky pastel painted plate armor. His red hair is cut short. He wears large thick round spectacles.

Personality: Aldous hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He would like to get married and retire; and to settle down with his crush

Ideals: Artistic, Persistence. Flaws: Fearful. Bonds: Has a crush. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Aldous Norton, Male Human Fighter 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4

Possessions: 16000 cp. 7 Acid flasks. 2 Tanglefoot bags.


Social Check DCs


Balimaar Benson, Male Human [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a brown scarf. His red hair is lengthy and is close to two feet long. His eyes are blue.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Balimaar hails from a village terrorized by giants. In his 12th year, his parents were killed by a giants raid, leaving Balimaar alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets; and sabotage a competitor

Flaws: Impulsive, Ugly. Bonds: Job, Enemies, Guardian. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Balimaar Benson, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)9 (-1) 14 (+2)12 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Yardley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He tends to wear a large brown jacket. His long chestnut hair is drawn into a two foot long braid. His thin eyebrows rest above his beady gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Impeccable, Persistence, Gifted. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Bernard Yardley, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills History +3, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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