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NPC Generator

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Advanced [show]


Chad Walcott, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and dresses like a well dressed Scribe does. His left leg appears badly burned and disfigured. His chestnut hair is smooth and relatively long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.

History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Scribe job and began his own company from there.

Motivation: He loathes his own lifestyle; and sabotage a competitor

Flaws: Depressed. Bonds: Job, Has a crush, Immigrant. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Chad Walcott, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 16 (+3)16 (+3)
Skills History +2, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 16000 sp.


Social Check DCs


Roland Snowdon, Male Human [Permalink]

Personal [hide]

Description: This man wears a green cloak and cross-gartered black stockings. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. His eyes are amber.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants revenge against gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Impeccable, Persistence. Bonds: Rich, Nature, Enemies. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Roland Snowdon, Male Human Fighter 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fancy blue suit. He is an epitome of beauty. His hair is brown and very short. His eyes, though not visible through his cowl, are gray.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a forest tribe. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love

Ideals: Disciplined. Bonds: Attractive, In love, Nature, Job, Religious. Occupation: Carpenter

Voice: Mousy voice

Attributes [hide]

Raymond Winthrop, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 8 (-1)13 (+1) 8 (-1)15 (+2)
Skills Nature +3, Stealth +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 9000 cp.


Social Check DCs


Justin Blyth, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears baggy black pantaloons and a tan scarf, and a wedding ring on his left hand. He has a long red beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Justin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 8 years later his spouse died after the birth of his son. Heartbroken, Justin never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Bonds: In love, Attractive, Military. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Justin Blyth, Male Human Fighter 5
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)6 (-2) 14 (+2)15 (+2)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tim Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. His tied-back hair is brown. His amber eyes are slightly larger than normal.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Stableman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Gresham, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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