Gilbert Sydney, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears tattered old clothes, marred by chocolates. He wears a broad hat to cover his moderate length golden hair. His thin eyebrows rest above his beady violet eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.
History: Gilbert lived on a farm with his father, near the main road leading to a nearby town. Gilbert was born on a far eastern plains where he grew up under the tutelage of his father, an expert Body Guard. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent father
Flaws: Ugly, Insane. Bonds: Adventurer, Family, Immigrant. Occupation: Body Guard
Voice: Scandinavian accent
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Breastplate. 1 Chain shirt.
Justin Blankley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair is long and unkept. His green eyes peer out from beneath his feathered grey hat.
Personality: Prone to second guessing himself, he comes off as nervous. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He left for the east, certain he would find work there.
Motivation: Sabotage a competitor; and someone believes him a fraud
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Immigrant. Occupation: Merchant
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Balimaar Shipley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and is dressed in a clean grey cloak covering his clean studded leather. His golden hair, when down, is lengthy. His eyes, though not visible through his cowl, are violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Balimaar was raised in a hard working conservative environment. Balimaar was born on a far western plains where he grew up under the tutelage of his mother, an expert Crown-heir. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he has comitted a past crime that haunts him to this day
Ideals: Passionate. Flaws: Fearful. Bonds: Criminal record, Job, Immigrant. Occupation: Crown-heir
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 2 Tanglefoot bags. 1 Everburning torch. 2 Thunderstones.
Gerard Bentham, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears long strands of jet and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. He sports a long white beard, and similarly colored long hair. His amber unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the north. He feeds upon the attention of others.
History: He was born blind and as such lacked many opportunities for work. His father had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs
Ideals: Pacifist. Flaws: Disease, Antagonistic. Bonds: Rich, Attractive. Occupation: Crown-heir
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 17 (+3) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3
Possessions: 300 gp. Rose (60 gp). White pearl (110 gp).
Jocelyn Ramsey, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing a long, white cloak. With a patchy auburn beard and wild auburn hair. His eyes, though not visible through his cowl, are blue.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He takes great joy in being the best Navigator in town.
History: Jocelyn was raised in a hard working conservative environment. He dropped out of school before completing his studies. Recently the stress of being a Navigator has made it difficult for him to sleep.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Athletic, Logical. Flaws: Mundane, Insomniac. Bonds: Job, Family. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 12000 cp. Malachite (13 gp). Jasper (80 gp). Emerald (600 gp). Blue sapphire (600 gp).
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Their contribution stands as a beacon of hope for all adventurers!
