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NPC Generator

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Advanced [show]


Gerard Stanton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his brown hair up. His blue eyes are passionate and lively.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. His job bores him to no end. He has decided to make it more interesting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Gerard has worked very hard to control his curse. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Gerard Stanton, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Richard Gyula, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He has a penchant for wearing a ring with an oversized amber on his right hand. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He has hazel eyes.

Personality: He is happy with his job as a Jeweler. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the east. A gifted student he started as a Carpenter, but he got bored and became a Jeweler. He has built up a small fortune and can afford his own way.

Motivation: Wants to open a new tavern; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Joker. Bonds: Rich, Job, Immigrant. Occupation: Jeweler

Voice: Old Prospector

Attributes [hide]

Richard Gyula, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 17000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Merton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is dressed in a clean red cloak covering his clean studded leather. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Bounty Hunter who has hired him part-time. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted necromantic powers by his dying sister.

Motivation: Money/treasure.

Ideals: Athletic, Justice, Gifted. Bonds: Has a crush, Rich. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Odo Merton, Male Human Fighter 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 10 (+0)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 42000 sp. 2 Smokesticks. 1 Tanglefoot bags. 1 Alchemist’s fire. 3 Acid flasks.


Social Check DCs


Manfred Hadley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His moppish auburn hair is in a traditional bowl cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: Manfred was raised in a hard working conservative environment. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He's also a talented Bowyer, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Addict, Antagonistic. Bonds: Job. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Hadley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)15 (+2) 7 (-2)15 (+2)
Skills Stealth +3, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 38000 sp.


Social Check DCs


Balimaar Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears just a blue suit. He carries a battered rapier and tarnished greataxe as well. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is lazy and tries to find solutions quickly.

History: Balimaar hails from a village terrorized by drow. His family was turned out during the war. He and his family wandered east to less war torn lands. Days after completing his studies, news broke out that his hometown was attacked by drow. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To find somewhere to settle down; and he is content

Ideals: Fighting. Flaws: Mundane, Lazy, PTSD. Bonds: Enemies. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Balimaar Rylan, Male Human Fighter 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Ignan, Halfling, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Moss agate (14 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs

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