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NPC Generator

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Advanced [show]


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He is physically well-built. He wears a colorful flower in his white hair. His eyes are amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great joy in being the best Assassin in town.

History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's attracted to the PC; and further expansion of business

Ideals: Fighting. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Gomory Pickering, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Patrick Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a black armored body suit, with a simple brown line shooting up and back down. He has a very tight haircut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Patrick's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and he wants revenge against giants

Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Patrick Ryland, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)12 (+1) 15 (+2)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Ernest Payton, Male Human [Permalink]

Personal [hide]

Description: He wears green trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly morningstars and shields. He sports a long auburn beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He snorts whenever he laughs or is feeling confident. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the east. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A rival would like him out of the picture.

Ideals: Justice. Bonds: Criminal record, Attractive, Poor, Immigrant. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Ernest Payton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)11 (+0) 14 (+2)15 (+2)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Clifton, Male Human [Permalink]

Personal [hide]

Description: An older man who very much looks the part of a Layabout, he is not a threatening figure. He has moderate length chestnut hair. His fierce amber eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He is lazy and tries to find solutions quickly.

History: Arnold was born with his father's beautiful face. He worked as a nervous Layabout and found it very stressful. He now mingles about in high society.

Motivation: He'd like to take his coworkers down a peg; and to be a junk dealer again

Ideals: Professionalism. Flaws: Lazy. Bonds: Job, Attractive, Rich. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Arnold Clifton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Trym Royal, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft brown waves gently in the breeze. He wears his silver hair up. His skin is flawless and his amber eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Trym embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Fisher

Voice: Aggressive tone

Attributes [hide]

Trym Royal, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 2 Alchemist’s fire. 1 Smokesticks. 1 Everburning torch.


Social Check DCs

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