Alex Middleton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He likes to wear ponchos typically of a light red in addition to tight pants. He has a hunchback. He has done his best to style his white hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He likes to make people angry or surprised. He would rather hide behind his crafts than deal with other people.
History: Alex was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's repulsed by the PC; and he seems to be bored by most things
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Job. Occupation: Spice Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 400 gp.
Wymar Blankley, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his black hair down. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Athletic, Optimist, Fighting. Bonds: Attractive, Rich. Occupation: Mayor
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
William Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a white small hat and white clothes. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His blue unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an apprentice working in his mother's forge. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He has a crush on the local Fisher; and sabotage a competitor
Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Military, Adventurer, Has a crush. Occupation: Laborer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 17 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
Justin Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. His red hair is smooth and relatively long. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: His parents moved while he was still in utero so he is the first generation to be born here. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Joker. Flaws: Insomniac. Bonds: Attractive, Immigrant, Nature, Family. Occupation: Bookbinder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 sp. Jet (60 gp). Tiger eye turquoise (13 gp). Moonstone (50 gp).
Balimaar Astley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His chestnut hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's looking for his big break; and he has decided he is irredeemable
Ideals: Athletic, Gifted. Bonds: Family, Adventurer, Criminal record. Occupation: Spy
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp. Eye agate (11 gp). Alexandrite (500 gp). Violet garnet (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
