Adelard Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He wears red trousers with green and grey striped suspenders. He wears various colorful collared shirts. He wears his white hair down. His gray eyes lackadaisically let the world flow into them.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He enjoys reading and quiet.
History: He was born into a rich family. Cursed with unlife at a very young age, Adelard has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To unite with his brother; and money/treasure
Ideals: Logical. Flaws: Ugly, Disease. Bonds: Rich, Family. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Coral (80 gp).
Rolf Acton, Male Human [Permalink]
Personal [hide]
Description: He wears blue leather gloves, a blue jacket, and tight pants. He wears his blonde hair up. He tend to wears goggles to shield his eyes.
Personality: Rolf is depressed about a lot of things. He tends to be a nihilist. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Rolf was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Mortician job now, and dutifully fulfills any obligations he has.
Motivation: He wants revenge against brigands; and he is unsatisfied with his job
Flaws: Depressed, Impulsive, Racist. Bonds: Job, Enemies. Occupation: Mortician
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Disguise kit.
Bertram Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long golden beard with little hanging trinkets. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: Abrasive and pushy, he has a hard time making friends. Energy wise he seems alert and responsive.
History: He was born a particularly ugly child, much to the horror of his parents. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Meet up once more with his childhood friend.
Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Bellfounder
Voice: Thin and wheezing
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 5 (-3) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Infernal, Giant, Dwarven
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Odo Charlton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft green waves gently in the breeze. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is witty, but his monotone delivery comes off as unnerving He also has developed a complete distrust of the Merchant profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He has achieved small success as a Masseuse.
Motivation: Further expansion of business; and to be a merchant again
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Randal Hayes, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears an entirely brown suit with white socks and a vest with buckled shoes. He wears his golden hair down. His blue eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.
Motivation: He has a rivalry with the Church that dominates his actions; and wants a kiss
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Miller
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp.
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