Wymar Fulton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Professionalism, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Marshal
Voice: French accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Roger Skelton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. His black hair is smooth and relatively long. He has violet eyes.
Personality: He is happy with his job as a Junk Dealer. He turns his eye from what people do, preferring to live and let live. A true patriot, Roger would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His martial abilities were realized during a raid on his village. He has never given up on his writing dream.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Job, Military. Occupation: Junk Dealer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 12000 cp. 1 Minor magic item.
Richard Pickering, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing violet shirts, loose pants, and blazers most of the time and is in decent physical shape. His long golden hair reaches down to his waist. His eyes are likewise hazel.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is content.
Ideals: Joker. Flaws: Racist, Mundane, Antagonistic. Bonds: Attractive. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 11 (+0) | 12 (+1) | 6 (-2) | 6 (-2) |
Senses Passive Perception 8
Languages Common, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 3000 sp.
Guy Willoughby, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he likes to wear black tank tops with brown pants. His blonde hair is singed and shortened. He wears an eyepatch.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is an amazing painter.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Poor, Mentor. Occupation: Painter
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 22000 sp. 1 Hourglass. 1 Silver holy symbol. 1 Bullseye lantern. 1 Magnifying glass.
Bertram Norton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and sports green clothing, slightly heavier than average wear. His right leg appears badly burned and disfigured. His auburn hair, when down, is lengthy. His eyes are violet and catlike.
Personality: A deeply religious man he believes everything happens for a reason. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Barber, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and expand his business
Ideals: Extrovert, Artistic. Bonds: Religious, Job. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 14000 cp.
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