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Advanced [show]


Robert Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is mildly Human supremacist, though he does not identify as such. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Robert hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He's looking for his big break; and revenge

Flaws: Racist. Bonds: Attractive, Rich, Enemies, Job, Adventurer. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Robert Moreno, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)16 (+3) 17 (+3)9 (-1)
Skills History +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Terran, Elven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 26000 cp. Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Moreno, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and typically wears brown cloth garments or leather armor. His skin is also unnaturally pale. His long brown hair is drawn into a two foot long braid. His amber eyes peer out from beneath his small brown hat.

Personality: Stoic and calm, he prefers to meditate than take action. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to loving parents in a slum to the east. His family was turned out during the war. He and his family wandered east to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and human compassion

Ideals: Disciplined. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor. Occupation: Miller

Voice: Ums and uhs a lot

Attributes [hide]

Geoffrey Moreno, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 8 (-1)15 (+2)
Skills Arcana +5, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp. Jasper (30 gp). Citrine (30 gp). Aquamarine (200 gp).


Social Check DCs


Peter Anderton, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His white hair, when down, is lengthy. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He never swears and excessively uses polite adverbs when speaking. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the north to a Apothecary, Peter learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has dedicated himself to building a better kind of golem.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new apothecary responsibilities is difficult

Ideals: Optimist. Bonds: Criminal record, Job, Adventurer, Family. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Peter Anderton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 14 (+2)15 (+2) 10 (+0)9 (-1)
Skills Performance +1, Survival +2
Senses Passive Perception 10
Languages Common, Undercommon, Draconic
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


John Axton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor, and carries kukris. He has moderate length black hair. He has a tattooed face.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. He inherited the family business which he has now maintained for 8 years.

Motivation: He has a crush on the local Performer; and he would like to get married and retire

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Poor, Job, Has a crush. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

John Axton, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Moss agate (6 gp). Amber (160 gp). Obsidian (6 gp).


Social Check DCs


Manfred Allerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He has a very tight haircut. His eyes, though not visible through his cowl, are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Manfred is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Slave. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Manfred Allerton, Male Human Fighter 4
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills Medicine +1, Persuasion +4
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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