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NPC Generator

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Advanced [show]


Cory Burton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his blonde hair in a flapper bob. His hazel eyes lackadaisically let the world flow into them.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He plays an instrument quite well.

History: Born in the west to a Interpreter, Cory learned a great deal about his father's area of expertise. From there he went from mercenary job to mercenary job. In the meantime he has taken over work as a Interpreter and occasionally as a mercenary.

Motivation: He desires power and/or immortality.

Ideals: Athletic, Justice, Artistic. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Cory Burton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Druidic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Don Reid, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his hand crossbow ready. His hair, while still mostly blonde, has prominent grey streaks. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He will rave to anyone who will listen. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Entrepeneur, Fighting. Flaws: Insane, Fearful. Bonds: Attractive. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Don Reid, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Kody Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears an entirely brown suit with white socks and a vest with buckled shoes. He wears his hair in dreadlocks. His eyes are a pleasant violet.

Personality: He is almost excessively polite to everyone, even when angry. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: From birth he was tutored by a cruel and relentless mentor. Kody was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Mentor, Religious. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Kody Gracey, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Acrobatics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1900 sp.


Social Check DCs


Gilbert Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, brown shirt, and yellow tie. He is bristling with hidden weapons, mostly quarterstaffs and scythes. His black hair is singed and shortened. His eyes, though not visible through his cowl, are brown.

Personality: He is almost excessively polite to everyone, even when angry. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. He moved out south to avoid the crime he committed. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption.

Flaws: Ugly, Shy, Fearful. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Gilbert Mitchell, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)10 (+0) 11 (+0)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Manfred Graham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a blonde handlebar mustache and slicked back blonde hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Manfred enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of eastern immigrants he idolized his father. He went to a religious school and was inspired by the priests there in charitable deeds. He has achieved small success as a Bounty Hunter.

Motivation: He desires power and/or immortality; and sabotage a competitor

Flaws: Hedonist. Bonds: Job, Immigrant, Religious, Adventurer. Occupation: Bounty Hunter

Voice: Sore throat, cough

Attributes [hide]

Manfred Graham, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 1 Masterwork Heavy steel shield. 1 Masterwork Light wooden shield. 1 Darkwood Shield.


Social Check DCs

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