Gerard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. His hair is cut close to his head. His green eyes peer out from beneath his small green hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. He worked as a nervous Butcher and found it very stressful. He has been a successful dealer in antiques buying low and selling high.
Motivation: To be a Herbalist again; and further expansion of business
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Butcher
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Lapis lazuli (7 gp). Tourmaline (40 gp).
Charles Tewksbury, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Stableman uniform. He has a very tight haircut. He tend to wears goggles to shield his eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Charles was born the youngest of three triplets. His first spouse was a Cook, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been a successful dealer in antiques buying low and selling high.
Motivation: To reunite with his absent mother; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Stableman
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 300 gp.
Roger Westbrook, Male Human [Permalink]
Personal [hide]
Description: He wears a simple violet robe with white stripes complete with hood. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He dropped out of school before completing his studies. After a long history of fighting, Roger and his spouse have recently divorced.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Impeccable, Logical. Flaws: Lazy, Antagonistic. Bonds: Attractive. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +4
Possessions: 200 gp. 4 Holy water.
Ernest Marley, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. He wears his brown hair down. He has gleaming, smiling violet eyes.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to orcs.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Fighting, Impeccable. Bonds: Enemies, Adventurer, Has a crush. Occupation: Ploughman
Voice: Excited and jittery
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. Blue star sapphire (1200 gp). Fiery yellow corundum (1200 gp). Black pearl (1200 gp). Chalcedony (80 gp).
Hugh Carlyle, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a black costume with the symbols of luck on his torso. With bright brown hair and a scraggly beard. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is afraid of women and trembles around them
History: Hugh was born in the west. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Layabout.
Motivation: Sabotage a competitor; and he feels threatened by others
Ideals: Persistence. Flaws: Shy, Fearful. Bonds: Job. Occupation: Layabout
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 70 pp.
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