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NPC Generator

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Advanced [show]


Henry Trollope, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a grey and brown handkerchief worn on his left side. His golden hair is lengthy and is close to two feet long. His fair skin shows little sign of his aristocratic breeding.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. He also hits on women, regardless of circumstances.

History: He was raised in a island tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Nature, Criminal record. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Henry Trollope, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)9 (-1) 14 (+2)10 (+0)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 2 Antitoxin. 2 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Frederick Astley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'8". He is well dressed, but even with his fine clothing he looks run-down. His hair is short and black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Over the years he perfected his riding and shooting skills. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Slave, Nature. Occupation: Bookbinder

Voice: Soothing and warm

Attributes [hide]

Frederick Astley, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)6 (-2) 16 (+3)14 (+2)
Skills Athletics +4, Religion +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +0

Possessions: 500 gp. 1 Healer’s kit.


Social Check DCs


Hugh Paxton, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a penchant for wearing a ring with an oversized emerald on his right hand. His brown hair is smooth and relatively long. His amber eyes peer out from beneath his small red hat.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Hugh was born in the south. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 15 years.

Motivation: Nothing but the best is good enough for him; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Persistence, Impeccable. Bonds: Rich, Job. Occupation: Server

Voice: Breathy voice

Attributes [hide]

Hugh Paxton, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)16 (+3) 12 (+1)10 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Rodney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. His blonde hair is singed and shortened. His hazel eyes are passionate and lively.

Personality: Miles wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a very good compulsive liar and kleptomaniac.

History: He was raised in a forest tribe. He went to a religious school and was inspired by the priests there in charitable deeds. He used his abilities to trick people and travel the world for free.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Religious. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Miles Rodney, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +4

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Trym Pinkerton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and red. His eyes are a pleasant blue.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: Sold as a small child to a necromancer, Trym was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To be a Carter again; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Job, Mentor, Adventurer. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Trym Pinkerton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2 Tanglefoot bags. 1 Smokesticks.


Social Check DCs

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