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NPC Generator

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Advanced [show]


Ernest Stratford, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports black clothing, slightly heavier than average wear. His hair is golden and very short. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He would rather hide behind his crafts than deal with other people.

History: He was born several months after his father was called into army service. He moved from fad to fad and when he turned 15 he discovered poetry. He has never given up on his poetry dream.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Artistic. Flaws: Shy. Bonds: Attractive, Military. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Stratford, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Geoffrey Clare, Male Human [Permalink]

Personal [hide]

Description: He wears baggy red pantaloons and a grey scarf. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is black and curly. His eyes are amber and he is always smoking a pipe.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A powerful brothel owner made him what he is. He made a point of taking high paying jobs and getting most of it up front. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Secretive. Bonds: Attractive, Mentor, Adventurer. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Geoffrey Clare, Male Human Fighter 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 11 (+0)15 (+2)
Skills Medicine +3, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Alex Hayden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His white hair, when down, is lengthy. His blue eyes peer out from beneath his Stetson tan hat.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Alex was born the youngest of three triplets. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: He has passion for adventuring and risk.

Flaws: Racist. Bonds: Immigrant, Adventurer, Family. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Alex Hayden, Male Human Fighter 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)18 (+4) 15 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs


Gunter Blankley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a deerstalker hat to hide his balding. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He comes from a rich northern family. A freak accident while working with his Soapmaker mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Professionalism. Flaws: Disease. Bonds: Rich. Occupation: Gardener

Voice: pre-pubescent

Attributes [hide]

Gunter Blankley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 12 (+1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Quinton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his brown hair to look like a famous performer. His eyes are green and catlike.

Personality: He is overprotective of those who hire his services. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He worked as a nervous Barber and found it very stressful. He struck the Barber job and began his own company from there.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Athletic, Extrovert. Bonds: Rich, Guardian, Military, Job. Occupation: Barber

Voice: Stutters

Attributes [hide]

Arnold Quinton, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Stealth +0
Senses Passive Perception 11
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp. Golden pearl (70 gp). Azurite (8 gp). Freshwater pearl (8 gp). 1 Everburning torch.


Social Check DCs

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