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Advanced [show]


Henry Hayden, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has a slight overbite and is overall scrawny. His deerstalker hat is riddled with cuts and holes. This brown eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with finding treasure.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was very strict, and drilled into him lessons on being the perfect gentleman. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world; and a need for knowledge about a nearby landmark

Ideals: Fighting, Impeccable. Flaws: Ugly, Depressed. Bonds: Adventurer, Military. Occupation: Fisher

Voice: Nasally tone

Attributes [hide]

Henry Hayden, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 7 (-2)5 (-3) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp. Golden yellow topaz (500 gp). Hematite (10 gp). 1 Minor magic item.


Social Check DCs


Robert Everleigh, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a dagger on it. His blonde hair is smooth and relatively long. His ears are large.

Personality: He has always had a great fascination with Human culture. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He is a Hag in disguise. Robert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: To unite with his brother; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Family, Adventurer. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Robert Everleigh, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 6 (-2)15 (+2) 6 (-2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 8
Languages Common, Ignan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Hematite (11 gp). Brown-green garnet (90 gp).


Social Check DCs


Wymar Middleton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears his auburn hair up. His gray eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Brewer, Wymar learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has built up a small fortune and can afford his own way.

Motivation: Wants a kiss; and he has money and likes to spend it

Flaws: Antagonistic, Impulsive. Bonds: Job, Rich, Has a crush. Occupation: Brewer

Voice: Whispers

Attributes [hide]

Wymar Middleton, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)11 (+0) 7 (-2)13 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Manfred Harper, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears rags and sports a simple walking cane. His moppish white hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Shy. Bonds: Poor, Military. Occupation: Soapmaker

Voice: Uses sign language

Attributes [hide]

Manfred Harper, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)12 (+1) 11 (+0)15 (+2)
Skills Intimidation +4, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Drogo Barclay, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black hair, when down, is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Drogo was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has achieved small success as a Slave Trader.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Entrepeneur, Opinionated, Philantrophist. Bonds: Job, Attractive. Occupation: Slave Trader

Voice: Spanish accent

Attributes [hide]

Drogo Barclay, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)16 (+3) 16 (+3)14 (+2)
Skills Acrobatics +6, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5

Possessions: 500 gp.


Social Check DCs

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