Justin Birkenhead, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His long white hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: A powerful necromancer made him what he is. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Retire the richest man in the west; and nothing but the best is good enough for him
Ideals: Impeccable, Justice, Entrepeneur. Flaws: Secretive. Bonds: Mentor. Occupation: Cartwright
Voice: Russian accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
Everard Lester, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting red shirt and pants. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is obsessed with finding treasure.
History: The child of eastern immigrants he idolized his mother. From there he went from mercenary job to mercenary job. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has decided he is irredeemable; and a rival would like him out of the picture
Ideals: Joker. Bonds: Adventurer, Immigrant, In love, Criminal record. Occupation: Courier
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 6 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Silver chalice with lapis lazuli gems (60 gp).
Bertram Kelsey, Male Human [Permalink]
Personal [hide]
Description: This man likes to wear ponchos typically of a light black in addition to tight pants. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He sports a long red beard, and similarly colored long hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Farmer arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Bertram was left his father's suit of armor and trained in its use and care. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs; and to protect his home
Flaws: Insomniac, Mundane. Bonds: Rich, Guardian, Military, Religious. Occupation: Farmer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 20000 cp. Moonstone (60 gp). Red-brown spinel (140 gp).
Gerald Appleton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Seamstress uniform. His white hair is slicked back into a classic pompadour. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a Masseuse, his mother struggled to pay the bills. He helped his mother out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Seamstress and was forced into it by his family; and to reunite with his absent mother
Ideals: Philantrophist. Flaws: Addict. Bonds: Job, Family, Poor. Occupation: Seamstress
Voice: Timid voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Rhodochrosite (11 gp). Rhodochrosite (11 gp). 1 Minor magic item.
Bertram Barlow, Male Human [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He carries with him a set of morningstars on his belt, each one with a jet on the hilt. He wears a colorful flower in his golden hair. His fierce blue eyes like to dwell on things.
Personality: He is extraordinarily eccentric. He is a font of random trivia from the lore and stories he has discovered
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Attractive, Military. Occupation: Mortician
Voice: American accent
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 100 gp. Banded agate (4 gp). Chrysoprase (40 gp).
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