Diggory Willoughby, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a violet vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his violet boots flare out at the collars. His red hair is kept up in a ponytail inside a small hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Diggory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a very good compulsive liar and kleptomaniac.
History: Diggory was born the youngest of three triplets. His first spouse was a Tailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and wants to work out more often
Ideals: Extrovert, Athletic. Bonds: Criminal record, Family. Occupation: Fortune-teller
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 9 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Charles Alston, Male Human [Permalink]
Personal [hide]
Description: He wears a grey tunic with white highlights, and long brown pants that bunch up around his shoes. His hair is always cut to a buzz. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: He comes from a rich eastern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's since become an addict/alcoholic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and revenge
Flaws: Addict, Selfish, Racist, Greedy. Bonds: Enemies, Rich. Occupation: Blacksmith
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 19000 cp. 1 Minor magic item.
Alex Chester, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan cloak and cross-gartered yellow stockings. He has done his best to style his auburn hair to look like a famous performer. He has violet eyes and a tan hat with a yellow feather.
Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised by priests from a young age. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Racist. Bonds: Immigrant, Religious, Mentor. Occupation: Masseuse
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 800 sp.
Lance Leighton, Male Human [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is physically well-built. He wears his chestnut hair up in a very large beehive style do. He wears a mask on his face.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: The child of western immigrants he idolized his father. He worked as a nervous Merchant and found it very stressful. He tends to his Merchant job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Impeccable, Justice. Bonds: Attractive, Immigrant, Job. Occupation: Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. 1 Masterwork studded leather. 1 Half-Plate.
Robert Stapleton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses in brown turtlenecks beneath a white coat with red slacks. His auburn hair, when down, is lengthy. His eyes are green.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Joker. Flaws: Shy, Disease, Racist. Bonds: Immigrant. Occupation: Fletcher
Voice: Loud with bravado
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
Possessions: Just what you see.
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