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Advanced [show]


Roger Clayton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered ceremonial dagger and tarnished axe as well. His red hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Clayton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


John Remington, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He dresses in tan turtlenecks beneath a grey coat with white slacks. His hair is cut close to his head. His eyes are a pleasant amber.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is a ruthless business man, a trait he acquired from his father.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and expand his business

Ideals: Entrepeneur, Gifted. Flaws: PTSD. Bonds: Enemies, Job. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

John Remington, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Masterwork Light wooden shield.


Social Check DCs


Balimaar Oakley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He takes great joy in being the best Sculptor in town.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Sabotage a competitor; and to be a crown-heir again

Ideals: Joker. Flaws: Insane. Bonds: Poor, Job, In love. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Balimaar Oakley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)6 (-2) 14 (+2)12 (+1)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Drogo Clayden, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is cut short with large spiked bangs in the front. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Drogo took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Seeks redemption; and a rival would like him out of the picture

Ideals: Gifted, Persistence. Flaws: Selfish, Insane. Bonds: Criminal record. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Drogo Clayden, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 13 (+1)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Silver pearl (70 gp). Tourmaline (70 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Hunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He is bald on top and has large blonde tufts of hair around his ears. He has a dull look in his amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and money/treasure

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Rich. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Hunter Kitchur, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 12 (+1)12 (+1)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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