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NPC Generator

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Advanced [show]


Hugh Vance, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a robe, a symbol of his god around his neck, and a rapier on his belt, and is pretty ugly. He keeps his blonde hair in a flapper bob. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Adventurer, Poor. Occupation: Mercenary

Voice: Dark and ominous

Attributes [hide]

Hugh Vance, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Manfred Harlan, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a tan coat. He is muscular with a powerful set of arms. He wears his hair in dreadlocks. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gifted student he started as a Body Guard, but he got bored and became a Priest. He was granted divine powers by his dying brother.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Joker, Gifted. Flaws: Selfish. Bonds: Job, Has a crush. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Manfred Harlan, Male Human Fighter 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 15 (+2)14 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30000 cp. Tourmaline (110 gp). Black pearl (200 gp). Jasper (60 gp). Citrine (60 gp).


Social Check DCs


Gerald Kensley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, black shirt, and tan tie. He has a moderate pudge and is not very fit. He wears his hair in dreadlocks. His eyes are likewise amber.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Bricklayer, but he got bored and became a Blacksmith. He struck the Blacksmith job and began his own company from there.

Motivation: To share knowledge with the world; and further expansion of business

Ideals: Entrepeneur, Logical. Flaws: Insane, Addict. Bonds: Job. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Gerald Kensley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 11 (+0)8 (-1)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Kody Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple yellow line shooting up and back down. His auburn hair is kept up in a ponytail inside a broad hat. His fierce amber eyes like to dwell on things.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was a soldier and died while he was still young. Kody was left his mother's suit of armor and trained in its use and care. He has dedicated himself to building a better village for his children.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined. Flaws: Impulsive. Bonds: Slave, Military. Occupation: Sculptor

Voice: Russian accent

Attributes [hide]

Kody Dryden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)18 (+4) 9 (-1)11 (+0)
Skills Athletics +5, Stealth +2
Senses Passive Perception 9
Languages Common, Orc, Aquan, Undercommon, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Solid gold idol (700 gp). Cloth of gold vestments (130 gp). Silver comb with moonstones (300 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Marlee, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a grey cloak and cross-gartered white stockings. His small hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born to a Masseuse, his mother struggled to pay the bills. His parents enrolled him in a Fighter school at a young age so that he could practice his druidic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Trym Marlee, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)14 (+2) 16 (+3)7 (-2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 10 pp.


Social Check DCs

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