Justin Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and white robe with the hood down. His white hair is slicked back into a classic pompadour. He has green eyes and a brown hat with a white feather.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He enjoys reading and quiet.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss
Ideals: Logical, Fighting. Flaws: Emotional. Bonds: Slave, Has a crush. Occupation: Farmer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 7 (-2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +5
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Adelard Copeland, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. His silver hair, when down, is lengthy. He has green eyes and a tan hat with a green feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and money/treasure
Flaws: Antagonistic, Fearful, Disease. Bonds: Rich. Occupation: Brewer
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 7 (-2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Charles Birkenhead, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is cut close to his head. His eyes are gray and he is always smoking a pipe.
Personality: Always inclined to offer people food he seems plenty friendly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to work out more often; and to reunite with his absent father
Ideals: Philantrophist, Athletic. Bonds: Attractive, Military, Family. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.
Gerard Hornsby, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his golden hair up in a very large beehive style do. He has a tattooed face.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised in a white middle class family as the only child. He has had some formal music training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and to end his boredom
Ideals: Philantrophist, Entrepeneur, Artistic. Flaws: Mundane. Occupation: Masseuse
Voice: German accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Half-Plate. 1 Breastplate. 1 Breastplate.
Drogo Wallace, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a robe, a symbol of strength around his neck, and a ceremonial dagger on his belt. His silver hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the north. He helped his father out around the business and became quite the natural. He has worked as a Miller like his father before him.
Motivation: Expand his business; and sabotage a competitor
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Miller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 50 pp.
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