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NPC Generator

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Advanced [show]


Percival Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Miller does. His feathered hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 10 years.

Motivation: To be a Merchant again; and sabotage a competitor

Ideals: Athletic, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Miller

Voice: Booming voice

Attributes [hide]

Percival Allerton, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)12 (+1) 14 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Black pearl (400 gp). Red garnet (40 gp). 1 Minor magic item.


Social Check DCs


Gilbert Preston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Disciplined. Bonds: Adventurer, Mentor, Rich. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Gilbert Preston, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)11 (+0) 16 (+3)12 (+1)
Skills History +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Addington, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in a clean green cloak covering his clean studded leather. He sports a long chestnut beard, and similarly colored long hair. His hazel eyes peer out from beneath his broad green hat.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. Kody was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kody decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He seems to be bored by most things; and he is a bit of a kleptomaniac

Ideals: Justice. Flaws: Mundane. Bonds: Attractive, Guardian, Criminal record. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Kody Addington, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)11 (+0) 8 (-1)10 (+0)
Skills History +2, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Patrick Coombs, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His head has been shaved. He is baby faced.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Patrick lived on a farm with his father, near the main road leading to a nearby town. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: An old rival family wants him found; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Poor, Family. Occupation: Doctor

Voice: Dark and ominous

Attributes [hide]

Patrick Coombs, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)5 (-3) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. Zircon (80 gp). 1 Everburning torch. 4 Antitoxin.


Social Check DCs


Roger Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is renowned for his bright pastel suits and hats. He sports a long black beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in a small village he learned the ways of the warrior from his father. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and he is unsatisfied with his job

Ideals: Impeccable, Fighting. Flaws: Ugly, Mundane. Bonds: Family, Job. Occupation: Herbalist

Voice: Excited and jittery

Attributes [hide]

Roger Carlyle, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Investigation +4, Performance +2
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Old masterpiece painting (600 gp). 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Climber’s kit.


Social Check DCs

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