Ralf Branson, Male Human [Permalink]
Personal [hide]
Description: 5'11" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has several tiny aquamarine earrings on each ear.
Personality: He is fixated on the number 86. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Retire the richest man in the west.
Ideals: Artistic, Entrepeneur. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Ruler
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Theobald Tatum, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red and curly. His face is scarred and worn.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Mortician
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 9 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 1000 sp. Freshwater pearl (15 gp). Silver pearl (70 gp). Amethyst (70 gp).
Nicholas Stansfield, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He wears tight fitting clothing which further accentuates his frame. His hair, while still mostly white, has prominent grey streaks. His amber eyes peer out from beneath his wide-brimmed tan hat.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He can't help but pocket interesting objects he comes across
History: He was born to a criminal king-pin and mafia family He was taken as a slave by a traveling circus and forced to perform He has set out to sabotage the competition.
Motivation: To find somewhere to settle down; and he is a bit of a kleptomaniac
Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record, Slave, Job. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 7 (-2) | 14 (+2) | 13 (+1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple -1
Possessions: 2400 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Balimaar Chester, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has moderate length silver hair. He has a dull look in his green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is skeptical of what others tell him and is slow to trust.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He became a Spice Merchant soon after.
Motivation: To protect his home; and wants to open a new tavern
Flaws: Shy, Racist. Bonds: Job, Religious, Guardian. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 20 pp. Solid gold idol (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp).
Reynard Middleton, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he is typically in his Crown-heir uniform. His silver hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Hunter, his mother struggled to pay the bills. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Crown-heir for the past few years.
Motivation: To be a Hunter again; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Forgetful, Racist. Bonds: Job, Poor. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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