Henry Hayden, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longbow, but if one is not available he will default to his scythe. His golden hair is slicked back into a classic pompadour. He has brown eyes.
Personality: Calm and collected, he is a well trained Healer. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Henry lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Marshal, but he got bored and became a Healer. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to open a new tavern; and balancing his hectic life and new healer responsibilities is difficult
Ideals: Athletic, Logical. Bonds: Job, Family. Occupation: Healer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2
Possessions: 2300 sp.
Dean Charlton, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in an above average manner. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.
Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in a small desert village. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To protect his home; and wants to work out more often
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Guardian, Nature. Occupation: Dilettante
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Draconic, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
Odo Weston, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'0" and wears clothing that is held on in multiple layers but all of it is in poor condition. His right leg appears badly burned and disfigured. He has moderate length red hair. His eyes are likewise brown.
Personality: He will rave to anyone who will listen. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born to loving parents in a slum to the east. He moved from fad to fad and when he turned 15 he discovered poetry. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Find a way to reverse the transformation of his sister; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Insane. Bonds: Poor, Family. Occupation: Masseuse
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 11000 cp.
Nicholas Wakefield, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor, and carries greataxes. He has wavy white hair. His eyes are likewise green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Fearful, Secretive. Bonds: Immigrant. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Deep blue spinel (1500 gp). Fire opal (1200 gp). Aquamarine (1500 gp).
Charles Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. His red hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He is the product a well kept family trust fund and as such has never really known need. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Ugly, Insomniac, Mundane, Secretive. Bonds: Rich, Family. Occupation: Painter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: Just what you see.
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