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NPC Generator

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Advanced [show]


Dean Rayden, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear white tank tops with brown pants, and sports empty pouches on his belt. His tied-back hair is chestnut. His violet eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. The war was a terrible time for him, and Dean does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved out west to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Flaws: Ugly, Depressed. Bonds: Military, Poor, Criminal record. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Dean Rayden, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp. Blue quartz (16 gp). Moss agate (16 gp). Black pearl (300 gp).


Social Check DCs


Gilbert Reed, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears baggy white pantaloons and a blue scarf. His white hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves music and to teach people music more than just about anything. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gifted from a young age, Gilbert studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: An old rival family wants him found.

Ideals: Artistic, Gifted, Philantrophist. Bonds: Family. Occupation: Servant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilbert Reed, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp.


Social Check DCs


Raymond Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is portly but not overly obese. His long chestnut hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Mitchell, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. His head has been shaved. His eyes are likewise violet.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Drogo was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He ran away from his former home and has been making his living as a Shoemaker for the past few years.

Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Optimist, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Shoemaker

Voice: Irish accent

Attributes [hide]

Drogo Marlee, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 8000 cp. 1 Half-Plate.


Social Check DCs


John Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a colorful flower in his black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture.

Bonds: Attractive, Criminal record, Immigrant. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

John Norton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 11 (+0)8 (-1) 7 (-2)13 (+1)
Skills Insight +0, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs

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