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NPC Generator

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Advanced [show]


Frederick Wheatley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a white armored body suit, with a simple black line shooting up and back down. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Frederick and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich. Occupation: Miller

Voice: French accent

Attributes [hide]

Frederick Wheatley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. Rhodochrosite (6 gp). Eye agate (6 gp). Red-brown spinel (120 gp).


Social Check DCs


Clerebold Spaulding, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man is wearing the road beaten gear of a warrior. His brown hair is heavily combed to the right. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in the west. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Fighting, Athletic, Disciplined. Bonds: Job, Immigrant, Debt. Occupation: Animal Trainer

Voice: Sleepy voice

Attributes [hide]

Clerebold Spaulding, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)6 (-2) 13 (+1)17 (+3) 9 (-1)9 (-1)
Skills Acrobatics +0, Investigation +5
Senses Passive Perception 9
Languages Common, Abyssal, Terran, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +0 / 1d8-2, Grapple +5

Possessions: Freshwater pearl (15 gp).


Social Check DCs


Diggory Royal, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he dresses well, typically a more casual-formal manner. He wears a colorful flower in his white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: When he was but 3 years old his parents immigrated from the north. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and he is content

Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Diggory Royal, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Peridot (20 gp). 1 Minor magic item.


Social Check DCs


Chad Kendall, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a green shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, he is not a threatening figure. His brown hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Chad was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Gifted. Flaws: Insomniac. Bonds: Enemies, Poor, Slave. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Chad Kendall, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Good lock. 1 Average lock. 1 Good lock. 1 Silver holy symbol.


Social Check DCs


Ernest Bradly, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has a dull look in his blue eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To get a good night's sleep.

Ideals: Logical. Flaws: Insomniac, Shy, Insane. Bonds: Rich. Occupation: Butcher

Voice: Can't modulate volume

Attributes [hide]

Ernest Bradly, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)17 (+3) 14 (+2)11 (+0)
Skills Insight +4, Performance +2
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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