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NPC Generator

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Advanced [show]


Aldous Sutton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears a tight fitting black shirt and pants. His brown hair is still thick. He wears a mask on his face.

Personality: This man loves painting and to teach people painting more than just about anything. He is able to fit into much smaller and tighter spaces than normal.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To get a good night's sleep; and he is not mentally stable, and does not behave rationally

Ideals: Artistic, Gifted, Persistence. Flaws: PTSD, Insomniac. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Aldous Sutton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)6 (-2) 16 (+3)12 (+1)
Skills Arcana +0, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Tim Sydney, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is black and curly. He is baby faced.

Personality: Tim hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sellsword arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Ruler mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Artistic. Flaws: Antagonistic, Disease. Bonds: Mentor, Rich. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Tim Sydney, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Arcana +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp.


Social Check DCs


Henry Whitby, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. His auburn hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing music.

History: The child of a Locksmith, who enjoyed hunting, Henry was taken on many hunting expeditions. He moved from fad to fad and when he turned 15 he discovered music. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Artistic. Flaws: Insomniac. Bonds: Poor, Attractive, Nature. Occupation: Sculptor

Voice: Sighs a lot, exhausted

Attributes [hide]

Henry Whitby, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)9 (-1) 12 (+1)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Justin Blythe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His hair is red and very short. His eyes are likewise blue. His teeth are white and perfect.

Personality: Eccentric and domineering, Justin will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 6 years old his parents immigrated from the west. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Extrovert, Joker. Bonds: Immigrant, Attractive, Slave. Occupation: Spy

Voice: Speaks with squeezed throat

Attributes [hide]

Justin Blythe, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Guy Hale, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light violet in addition to tight pants, and a wedding ring on his left hand. He wears a wide-brimmed hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. Energy wise he seems alert and responsive.

History: He was born into a rich family. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Optimist, Professionalism. Bonds: In love, Attractive, Rich, Criminal record. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Guy Hale, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 12 (+1)8 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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