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Advanced [show]


Miles Roscoe, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with black socks and a vest with buckled shoes. He is physically well-built. His golden hair has been sun bleached extensively. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in a small desert village. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: Meet up once more with his childhood friend; and to share knowledge with the world

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Body Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Miles Roscoe, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)7 (-2) 16 (+3)14 (+2)
Skills Religion +0, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 3 Holy water. 6 Acid flasks.


Social Check DCs


Theobald Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft pastel waves gently in the breeze. His golden hair is heavily combed to the left. His eyes are violet and catlike.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also has developed a complete distrust of the Carpenter profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now owns his own business.

Motivation: To reunite with his absent father; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Artistic. Bonds: Rich, Job, Military, Family. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Gladstone, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)17 (+3) 13 (+1)10 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Abyssal, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roland Burton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is bristling with hidden weapons, mostly crossbows and tridents. He sports a long blonde beard, and similarly colored long hair. His hazel unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Roland was born in the south. At a young age he loved to build and create. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Philantrophist, Persistence. Flaws: Disease, Insane, Addict. Bonds: Criminal record. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Roland Burton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)17 (+3) 13 (+1)10 (+0)
Skills History +5, Performance +2
Senses Passive Perception 11
Languages Common, Sylvan, Draconic, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (100 gp). 1 Chain shirt.


Social Check DCs


Manfred Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears white trousers with tan and violet striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His brown eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered orcs who tried to eat his hand. Days after completing his studies, news broke out that his hometown was attacked by orcs. Manfred was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: Money/treasure; and he wants revenge against orcs

Flaws: Ugly, Disease. Bonds: Enemies, Rich. Occupation: Layabout

Voice: Timid voice

Attributes [hide]

Manfred Beckwith, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Arcana +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Chad Hale, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing colorful clothing, dressed as a Bounty Hunter. He has a hunchback. His hair is silver and curly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chad is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: Further expansion of business; and to be a stableman again

Ideals: Justice, Fighting, Athletic. Flaws: Ugly, Addict. Bonds: Job. Occupation: Bounty Hunter

Voice: Sleepy voice

Attributes [hide]

Chad Hale, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: Lapis lazuli (11 gp).


Social Check DCs

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