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NPC Generator

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Advanced [show]


Ralf Carlyle, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with pastel and grey striped suspenders. He wears various colorful collared shirts, and sports empty pouches on his belt. He wears a colorful flower in his blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born into a rich family. His childhood dream was to be a Banker, but he was a colossal failure. He then took over the family business and is one of the better Detective for hire.

Motivation: Further expansion of business; and he is compelled to act according to his religious beliefs

Flaws: Insane. Bonds: Attractive, Religious, Job, Rich. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Ralf Carlyle, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)14 (+2) 7 (-2)7 (-2)
Skills Insight +0, Perception +0
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp.


Social Check DCs


Gunter Coombs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue costume with the symbols of the sun god on his torso. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He is searching for what he claims is his rightful reward.

Motivation: He is wracked by social anxiety; and to reunite with his old friends

Ideals: Opinionated. Flaws: Fearful. Bonds: Adventurer, Military, Nature. Occupation: Bounty Hunter

Voice: Middle-eastern accent

Attributes [hide]

Gunter Coombs, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Chad Marlowe, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears tattered old clothes. His red hair, when down, is lengthy. His eyes are gray and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Religious, Nature. Occupation: Blacksmith

Voice: Hissing voice

Attributes [hide]

Chad Marlowe, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 10 (+0)15 (+2)
Skills Persuasion +4
Senses Passive Perception 10
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Gilbert Kitchur, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt and is in decent physical shape. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Criminal record, Religious. Occupation: Healer

Voice: Middle-eastern accent

Attributes [hide]

Gilbert Kitchur, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 7
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 11 (+0)12 (+1) 11 (+0)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Tim Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has a hunchback. His hair is short and white. His eyes are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Roofer and found it very stressful. He's also a talented Brewer, but doesn't like to broadcast it.

Motivation: To be a Brewer again.

Flaws: Ugly, Secretive, Impulsive. Bonds: Poor, Job. Occupation: Roofer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Tim Carlyle, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +4, Deception +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 400 gp.


Social Check DCs

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