Theodoric Morley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is dressed in earthy colors with a black and grey handkerchief worn on his left side. He wears his golden hair up. His otherwise smooth face is marked with small tiny scars.
Personality: He is a Weaver first and foremost. He believes firmly that knowledge should be universal. The war was a terrible time for him, and Theodoric does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Theodoric was born with his mother's beautiful face. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Athletic. Flaws: Depressed. Bonds: Job, Military, Attractive, Family. Occupation: Weaver
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
Possessions: 2000 sp.
Simon Blackwood, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He has a long black beard with little hanging trinkets. He has several tiny amethyst earrings on each ear.
Personality: Calm and collected, he is a well trained Sage. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Simon lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him; and money/treasure
Ideals: Impeccable. Bonds: Rich, Job, Military, Family. Occupation: Sage
Voice: Scottish accent
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Freshwater pearl (8 gp). Obsidian (8 gp). 1 Simple lock. 1 Simple lock.
Jocelyn Wakefield, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is lengthy. His gray eyes are slightly larger than normal.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not trust anyone and sleeps with one eye open.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Gifted. Flaws: Cynical, Insomniac. Bonds: Attractive. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Godfrey Abram, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears rags and sports a simple walking cane. He has a long white beard with little hanging trinkets. His brown eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the west his family was never financially stable. He was taken from his home at a very young age. He struck the Shepherd job and began his own company from there.
Motivation: To share knowledge with the world; and expand his business
Ideals: Philantrophist, Gifted, Logical. Bonds: Poor, Slave, Job. Occupation: Shepherd
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 2600 sp. Malachite (11 gp).
Gomory Browning, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears baggy tan pantaloons and a black scarf. His auburn hair is styled in orderly dreadlocks. His ears are large.
Personality: Confrontational and typically high on some drug or another. Energy wise he seems alert and responsive.
History: Gomory was born in the west. At a young age he loved to build and create. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions
Ideals: Professionalism, Persistence. Flaws: Ugly, Addict, Antagonistic. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: Banded agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
