Patrick Shelley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a long, tan, dusty cloak and is in decent physical shape. He is bald on top and has large golden tufts of hair around his ears. He is baby faced.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a habit of throwing himself into exceedingly dangerous situations.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Ugly, Impulsive, Racist. Bonds: Job, Military. Occupation: Farmer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: Just what you see.
Drogo Marley, Male Human [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He has a slight overbite and is overall scrawny. His silver hair is smooth and relatively long. His amber eyes are passionate and lively.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: He feels the way he acts is they only way to get by in the world; and he wants to get laid
Ideals: Impeccable, Optimist. Bonds: Poor, Adventurer, Has a crush. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Hubert Snowdon, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He has dyed his greying red hair a little too much giving a sharp red color. He has brown eyes and a pastel hat with a blue feather.
Personality: A skeptical and narcissistic man, Hubert's first love is himself. His second love is also himself. He invites people to come help in his community garden.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To settle down with his crush; and wants his loneliness to end
Ideals: Impeccable, Philantrophist, Persistence. Bonds: Rich, Has a crush. Occupation: Jeweler
Voice: Hissing voice
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 8000 cp.
Adelard Bing, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is renowned for his bright red suits and hats. His red hair has been sun bleached extensively. His eyes are a pleasant violet.
Personality: Adelard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is obsessed with a lost civilization.
History: Gifted from a young age, Adelard studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Masseuse. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants a kiss; and expand his business
Ideals: Artistic, Gifted. Bonds: Immigrant, Adventurer, Job, Has a crush. Occupation: Masseuse
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 47000 sp. 1 Minor magic item.
Anselm Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears rags and sports a simple walking cane. His white hair is cut short with large spiked bangs in the front. His eyes are amber and he is always smoking a pipe.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Anselm is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Anselm was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly, Shy, PTSD. Bonds: Poor, Family, Adventurer. Occupation: Locksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 100 gp. Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!