Norman Gracey, Male Human [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor, and carries greatswords. His hair is black and curly. He wears an eyepatch.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Norman took refuge in the large cave and found the beat up greatsword and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.
Dean Chatham, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep grey leather and dull pastel iron scale mail. He carries a battered sword and tarnished greataxe as well. His hair is greying and his face has many wrinkles. He has blue eyes.
Personality: He can speak with the recently deceased. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His first spouse was a Performer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Doesn't want to be a Jeweler and was forced into it by his family.
Ideals: Fighting, Gifted. Flaws: Shy, Disease. Bonds: Family. Occupation: Jeweler
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Gomory Perry, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his quarterstaff, and a wedding ring on his left hand. His hair, while still mostly auburn, has prominent grey streaks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Gomory never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Shy. Bonds: In love, Attractive. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 23000 sp. 1 Minor magic item.
Nicholas Everly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a small bristly mustache and wavy brown hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has all his life been fascinated with writing.
History: Born in the south to a Shipwright, Nicholas learned a great deal about his mother's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Optimist, Artistic, Gifted. Bonds: Rich, Job. Occupation: Shipwright
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Gnome, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 1 Minor magic item.
William Lindsay, Male Human [Permalink]
Personal [hide]
Description: This man wears just a grey suit, and sports empty pouches on his belt. His top hat is riddled with cuts and holes. His eyes are blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: William was born in the east. At a young age he loved to build and create. A few years later when the south was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job; and to share knowledge with the world
Ideals: Justice, Logical, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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