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NPC Generator

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Advanced [show]


Conrad Atherton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a yellow collared shirt and white pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt, marred by beers. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with music.

History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He is untrained/undisciplined, which makes him dangerous.

Motivation: To be a Blacksmith again; and he is not mentally stable, and does not behave rationally

Ideals: Joker, Artistic. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Conrad Atherton, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Henry Skelton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, yellow shirt, and brown tie. He is bristling with hidden weapons, mostly tridents and quarterstaffs. He wears a Stetson hat to cover his moderate length golden hair. His eyes are likewise brown. His teeth are white and perfect.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He would rather hide behind his crafts than deal with other people.

History: Henry was born with his father's beautiful face. Henry was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Henry decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Criminal record, Attractive. Occupation: Brewer

Voice: Raspy

Attributes [hide]

Henry Skelton, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Deception +3, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee -1 / 1d10-3, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs


Charles Haley, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is wearing a long, blue cloak. His hair is short and black. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He dropped out of school before completing his studies. In the meantime he has taken over work as a Stableman and occasionally as a mercenary.

Motivation: He has passion for adventuring and risk; and he feels kind of lost in life

Ideals: Logical. Flaws: Depressed. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Stableman

Voice: Nasally tone

Attributes [hide]

Charles Haley, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Intimidation +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bertram Walcott, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and black with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His brown eyes are passionate and lively.

Personality: His tongue was cut out and he uses sign language. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting, Athletic. Flaws: Disease, Impulsive. Bonds: Rich. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Bertram Walcott, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 11 (+0)15 (+2) 6 (-2)15 (+2)
Skills Perception +0, Religion +4
Senses Passive Perception 14
Languages Common, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. Lapis lazuli (9 gp). Carnelian (20 gp). Moonstone (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Garrick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of aquamarine and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is singed and shortened. His brown eyes dart from person to person to random spaces in the air.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Roland is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: He is greedy; and marry his sister to traveling adventurers

Flaws: Ugly, Cynical. Bonds: Rich, Immigrant, Family. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Roland Garrick, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)8 (-1) 9 (-1)11 (+0)
Skills Athletics +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 100 gp.


Social Check DCs

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