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NPC Generator

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Advanced [show]


Aldous Eastoft, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'0" and wears dull blue sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His left leg appears badly burned and disfigured. His blonde hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is content

Ideals: Artistic. Flaws: Antagonistic. Bonds: Slave, Mentor. Occupation: Crown-heir

Voice: Scratchy, weak

Attributes [hide]

Aldous Eastoft, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 5 (-3)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 7
Languages Common, Giant, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Adelard Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a pastel poncho over his likewise colored trousers and shirt. His chestnut hair is still thick. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: His father raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his writing dream.

Motivation: His relatives are trying to arrange a marriage; and expand his business

Ideals: Artistic. Flaws: Racist. Bonds: Job, Family, Nature. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Adelard Sheldon, Male Human Fighter 4
Medium (6'6") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Investigation +5
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 60 pp. 1 Banded mail. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Robert Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears bulky brown painted plate armor. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. His chestnut hair is slicked back into a classic pompadour. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a Gardener, his father struggled to pay the bills. A gifted student he started as a Gardener, but he got bored and became a Locksmith. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To unite with his brother; and further expansion of business

Flaws: Impulsive. Bonds: Has a crush, Poor, Job, Family. Occupation: Locksmith

Voice: Scandinavian accent

Attributes [hide]

Robert Staurheim, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp. Lapis lazuli (11 gp).


Social Check DCs


Nicholas Copeland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He likes to wear tan tank tops with blue pants. His red hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He can speak with the recently deceased. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He comes from a rich southern family. He moved out east to avoid the crime he committed. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Seeks redemption; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Adventurer. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Nicholas Copeland, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)15 (+2) 11 (+0)14 (+2)
Skills Religion +4, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Hugh Hartford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Hugh hails from a village terrorized by goblins. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted divine powers by his dying sister.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Crown-heir

Voice: Sounds elderly

Attributes [hide]

Hugh Hartford, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 20 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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