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Advanced [show]


Arnold Atterton, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Courier, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Courier they were divorced and he won custody of their son. He worked as a Actor, and he later adopted a second son.

Motivation: To reunite with his absent father; and doesn't want to be a actor and was forced into it by his family

Ideals: Gifted, Joker, Artistic. Bonds: Attractive, Family. Occupation: Actor

Voice: Squeaky

Attributes [hide]

Arnold Atterton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)12 (+1) 18 (+4)17 (+3)
Skills Performance +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Wymar Hastings, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a small toy that he constantly fidgets with.

History: Wymar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Addict, PTSD. Bonds: Adventurer, Poor. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Wymar Hastings, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)9 (-1) 16 (+3)11 (+0)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Lincoln, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has done his best to style his white hair to look like a famous performer. He has a tattooed face.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and seeks redemption

Ideals: Logical. Flaws: Insane, Hedonist. Bonds: Poor, Criminal record. Occupation: Mercenary

Voice: Raspy

Attributes [hide]

Trey Lincoln, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Banded agate (6 gp). 1 Half-Plate.


Social Check DCs


Diggory Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. His long silver hair reaches down to his waist. His eyes are a pleasant hazel.

Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He struck the Spy job and began his own company from there.

Motivation: Someone believes him a fraud; and revenge

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Spy

Voice: Italian accent

Attributes [hide]

Diggory Wesley, Male Human Fighter 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 16 (+3)16 (+3)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green Stetson hat and green clothes. His golden hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. Days after completing his studies, news broke out that his hometown was attacked by brigands. Gilbert was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: A deep hatred of brigands; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Bonds: Enemies, Mentor, Slave. Occupation: Mason

Voice: Can't modulate volume

Attributes [hide]

Gilbert Dudley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)11 (+0) 16 (+3)16 (+3)
Skills Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Solid gold idol (400 gp).


Social Check DCs

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