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NPC Generator

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Advanced [show]


Manfred Cason, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He is renowned for his bright tan suits and hats. His blonde hair is thinning but still full. He has a tattooed face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He wants to get laid; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Bonds: Family, Nature, Rich, Has a crush. Occupation: Armorer

Voice: Hissing voice

Attributes [hide]

Manfred Cason, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Performance +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Raymond Spaulding, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear ponchos typically of a light green in addition to tight pants. His clothes are grease stained in places. His red hair and beard is wavy and long. His eyes are likewise hazel.

Personality: This man loves dancing and to teach people dancing more than just about anything. Around other people he will do his best to conceal his emotions and appear jolly.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Shy, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Butcher

Voice: Cold and demanding tone

Attributes [hide]

Raymond Spaulding, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)9 (-1)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Guy Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He has wavy silver hair. He has blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south to a Sellsword, Guy learned a great deal about his father's area of expertise. A gifted student he started as a Bookbinder, but he got bored and became a Sellsword. He has worked as a Sellsword like his father before him.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic, Logical. Bonds: Guardian, Job. Occupation: Sellsword

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Kinsley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)8 (-1) 9 (-1)15 (+2)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Carnelian (80 gp). 1 Good lock. 1 Masterwork Musical instrument.


Social Check DCs


Drogo Tyndall, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is generally shirtless and showing off his tattooed chest. His hair is blonde and very short. His eyes are blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. The war was a terrible time for him, and Drogo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life

Flaws: Ugly, Selfish, Depressed. Bonds: Military, Immigrant, Slave. Occupation: Scribe

Voice: German accent

Attributes [hide]

Drogo Tyndall, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)15 (+2) 8 (-1)11 (+0)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp. 1 Banded mail.


Social Check DCs


Bertram Harper, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he dresses well, typically a more casual-formal manner. He has done his best to style his blonde hair to look like a famous performer. He has a dull look in his blue eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Energy wise he seems alert and responsive.

History: Bertram hails from a village terrorized by goblins. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Human compassion; and revenge

Ideals: Professionalism. Flaws: Cynical, Racist. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Bertram Harper, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)6 (-2) 13 (+1)14 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 13000 cp. Amethyst (100 gp). Hematite (15 gp). Star ruby (700 gp).


Social Check DCs

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