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NPC Generator

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Advanced [show]


Simon Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with black highlights, and long blue pants that bunch up around his shoes. He carries with him a set of hammers on his belt, each one with a amethyst on the hilt. His golden hair is still thick. His eyes are likewise blue. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He is frequently practicing swordplay.

History: He was born to loving parents in a slum to the west. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Poor, Nature. Occupation: Sailor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Cumberbatch, Male Human Fighter 4
Medium (5'1") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)13 (+1) 11 (+0)12 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Shane Barney, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Map Maker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family.

Ideals: Athletic, Joker, Philantrophist. Bonds: Poor, Family. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Shane Barney, Male Human Fighter 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Insight +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Harper, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His tied-back hair is blonde. He has gleaming, smiling brown eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tanner arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Professionalism, Fighting. Bonds: Attractive, Rich. Occupation: Tanner

Voice: Squeaky

Attributes [hide]

Trym Harper, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)13 (+1) 11 (+0)9 (-1)
Skills Deception +1, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1900 sp. Deep blue spinel (900 gp).


Social Check DCs


Alex Hastings, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man sports brown clothing, slightly heavier than average wear. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born in the north. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and revenge

Flaws: Terse, Depressed. Bonds: Enemies, Immigrant, Slave. Occupation: Bookbinder

Voice: Posh accent

Attributes [hide]

Alex Hastings, Male Human Fighter 3
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)18 (+4) 12 (+1)12 (+1)
Skills History +6, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Sylvan, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Red-brown spinel (100 gp). Golden pearl (100 gp). Red garnet (100 gp).


Social Check DCs


Reynard Weld, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He wears his red hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Reynard was born with his father's beautiful face. A gifted student he started as a Hunter, but he got bored and became a Servant. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and regain custody of his son

Flaws: Shy. Bonds: Attractive, Job, Family, Enemies. Occupation: Servant

Voice: Eastern European accent

Attributes [hide]

Reynard Weld, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red-brown spinel (100 gp). Moonstone (20 gp).


Social Check DCs

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