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NPC Generator

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Advanced [show]


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a black costume with the symbols of his god on his torso. His hair, while still mostly auburn, has prominent grey streaks. He wears an eyepatch.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: Reynard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Ugly, Selfish. Bonds: Poor, Adventurer, Nature. Occupation: Ploughman

Voice: Shortens vowels

Attributes [hide]

Reynard Marley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Survival +3
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp. 1 Half-Plate.


Social Check DCs


William Beckwith, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He dresses like a well dressed Ruler does. His white hair is cut short. He has a dull look in his gray eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a very good compulsive liar and kleptomaniac.

History: William lived on a farm with his father, near the main road leading to a nearby town. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: An old rival family wants him found; and he has decided he is irredeemable

Flaws: Mundane. Bonds: Job, Criminal record, Family, Rich. Occupation: Ruler

Voice: Can't modulate volume

Attributes [hide]

William Beckwith, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 7 (-2)13 (+1) 10 (+0)11 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Musical instrument.


Social Check DCs


Reynard Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a black coat over a tan low-cut shirt, and a broad hat upon his head. He has dyed his greying red hair a little too much giving a sharp red color. He wears an eyepatch.

Personality: Reynard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy and tries to find solutions quickly.

History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Athletic, Disciplined. Flaws: Ugly, Lazy. Bonds: Nature. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Reynard Quinton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Nature +1, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Alex Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Beneath his clothing is a huge mess of scar tissue. His hair, while still mostly golden, has prominent grey streaks. His gray unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Alex and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Disease, Antagonistic. Bonds: Slave, Poor. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Alex Kinsley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)14 (+2) 8 (-1)15 (+2)
Skills Investigation +4, Medicine +1
Senses Passive Perception 9
Languages Common, Orc, Druidic
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Anthony Graham, Male Human [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He sports a flattop hair cut. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Wishes to resurrect an old love; and to protect his home

Flaws: Ugly, Disease. Bonds: Guardian, In love. Occupation: Cook

Voice: Eastern European accent

Attributes [hide]

Anthony Graham, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)7 (-2) 15 (+2)10 (+0)
Skills Religion +0, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Golden pearl (130 gp). Pink pearl (130 gp). Obsidian (15 gp). 1 Simple lock. 1 Silk rope.


Social Check DCs

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