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NPC Generator

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Advanced [show]


Gilbert Marley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a fancy violet suit. His chestnut hair is thinning but still full. His skin is flawless and his gray eyes scan people very quickly.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Butcher, who enjoyed hunting, Gilbert was taken on many hunting expeditions. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To share knowledge with the world; and retire the richest man in the east

Ideals: Justice, Entrepeneur, Logical. Bonds: Attractive, Nature, Adventurer. Occupation: Fortune-teller

Voice: Mousy voice

Attributes [hide]

Gilbert Marley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 800 sp.


Social Check DCs


Tim Barlow, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a brown vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is tall, broad shouldered and powerfully built. His red hair is unkempt and raggedy. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Mercenary, but he got bored and became a Weaver. He has worked as a Weaver like his mother before him.

Motivation: He is unsatisfied with his job; and to be a mercenary again

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Tim Barlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills History +4, Intimidation +1
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His white hair is long and unkept. His eyes are a pleasant amber.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born in the south, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Immigrant. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Trym Tinley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)11 (+0) 13 (+1)4 (-3)
Skills Arcana +2, Persuasion -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 800 sp. 1 Half-Plate. 1 Chain shirt. 1 Banded mail.


Social Check DCs


Hugh Reed, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. His hair is greying and his face has many wrinkles. He has green eyes and a white hat with a violet feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Sold as a small child to a brothel owner, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Optimist, Fighting. Bonds: Attractive, Criminal record, Mentor. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Hugh Reed, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)7 (-2) 14 (+2)18 (+4)
Skills History +0, Nature +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


William Nibley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He is muscular with a powerful set of arms. He has done his best to style his golden hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Insane, Antagonistic, Impulsive. Bonds: Military, Nature. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

William Nibley, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs

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