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NPC Generator

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Advanced [show]


Geoffrey Hadlee, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His thin eyebrows rest above his beady blue eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Professionalism. Flaws: Ugly, Fearful, Mundane, Racist. Occupation: Mayor

Voice: Complex vocabulary, royal

Attributes [hide]

Geoffrey Hadlee, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)15 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Celestial, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Randal Branson, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are likewise brown.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Randal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly. Bonds: Job, Family, Mentor, Adventurer. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Branson, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)12 (+1) 13 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Adelard Norton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in a clean tan cloak covering his clean studded leather. He sports a long black beard, and similarly colored long hair. His blue eyes are slightly larger than normal.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Adelard was born in the north. At a young age he loved to build and create. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Ideals: Optimist, Persistence. Bonds: Military, Family, Job. Occupation: Marshal

Voice: Uses sign language

Attributes [hide]

Adelard Norton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Bloodstone (30 gp).


Social Check DCs


Gerald Clayden, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear grey tank tops with white pants, he is not a threatening figure. He wears a broad hat to hide his balding. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born at the edge of vast mountains. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Flaws: Addict, Antagonistic. Bonds: Nature, Slave. Occupation: Layabout

Voice: Mumbles to self between sentences

Attributes [hide]

Gerald Clayden, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)9 (-1) 16 (+3)6 (-2)
Skills Insight +5, Performance +0
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Gerald Fulton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. He wears his silver hair down. He wears round tiny glasses practically rammed into his face.

Personality: Gerald is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Extrovert, Philantrophist. Bonds: Attractive, Rich, Nature. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Gerald Fulton, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. Peridot (50 gp). Rhodochrosite (16 gp). 1 Minor magic item.


Social Check DCs

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