Richard Royal, Male Human [Permalink]
Personal [hide]
Description: 5'10" and muscular, this eastern man wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. His hair is silver and curly. His eyes are brown.
Personality: Richard is depressed about a lot of things. He tends to be a nihilist. He does not believe in violence as a means to an end. He is a dedicated Mercenary but believes his peers are too gung-ho.
History: Born in a small village he learned the ways of the warrior from his father. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Richard fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Fighting, Athletic, Pacifist. Flaws: Depressed, Fearful. Occupation: Mercenary
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp.
Hunter Huxley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is knotted and matted. He wears round tiny glasses practically rammed into his face.
Personality: He is happy with his job as a Sailor. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. Hunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.
Motivation: Wants to open a new tavern; and he has passion for adventuring and risk
Flaws: Addict. Bonds: Job, Nature, Family, Adventurer. Occupation: Sailor
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Don Harlow, Male Human [Permalink]
Personal [hide]
Description: 5'7" and muscular, this western man wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is almost excessively polite to everyone, even when angry. He never wears the same outfit twice, unless he absolutely has to.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic. Flaws: Insane, Shy. Bonds: Rich. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp. Brass mug with jade inlays (600 gp).
Don Law, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He sports a long silver beard, and similarly colored long hair. His amber eyes peer out from beneath his deerstalker white hat.
Personality: Overbrimming with self-confidence, Don isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Don was born in the west. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To settle down with his crush; and he's in love
Ideals: Impeccable, Persistence, Entrepeneur. Flaws: Impulsive. Bonds: Has a crush. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Ignan, Druidic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp.
Roger Marston, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with violet and black striped suspenders. He wears various colorful collared shirts. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a card on it. He sports a long chestnut beard, and similarly colored long hair. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. His job bores him to no end. He has decided to make it more interesting.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has decided he is irredeemable.
Flaws: Antagonistic, Fearful. Bonds: Adventurer, Criminal record, Religious. Occupation: Map Maker
Voice: Loud with bravado
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
