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NPC Generator

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Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears a green cloak and cross-gartered red stockings. He wears his black hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Gifted from a young age, Trym studied abroad. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Philantrophist, Gifted. Bonds: Attractive, Nature, Religious. Occupation: Sculptor

Voice: Raspy

Attributes [hide]

Trym Yeardley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


John Blyth, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears just a violet suit. He is an epitome of beauty. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: The child of a Guard, who enjoyed hunting, John was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: Wants his loneliness to end; and he would like to get married and retire

Ideals: Joker. Bonds: Attractive, Nature, Job, Has a crush. Occupation: Miller

Voice: Switch between two voices

Attributes [hide]

John Blyth, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


William Weston, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a simple brown robe with grey stripes complete with hood. He has a hunchback. He has golden hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: While he acts the brute, he is far gentler than he would appear. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Ruler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly. Bonds: Family, Rich, Job. Occupation: Bather

Voice: Hissing voice

Attributes [hide]

William Weston, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)17 (+3) 15 (+2)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. 1 Climber’s kit.


Social Check DCs


Theobald Astley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. His skin is also unnaturally pale. He sports a flattop hair cut. His green eyes are slightly larger than normal.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Theobald was born in the west. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Seamstress

Voice: Hollow voice

Attributes [hide]

Theobald Astley, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)8 (-1) 10 (+0)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Jocelyn Gresham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His tied-back hair is chestnut. His green eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Ideals: Persistence, Gifted. Flaws: Impulsive. Bonds: Religious, Adventurer. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jocelyn Gresham, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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